Prosthetic X is a research that provides insight into health data and encourages behavioural change.
In Prosthetic X, Isaac Monté studied how design and technology can be used to closely monitor our own health and thus stimulate behavioural change. The artificial data body consists of ten prostheses that give the wearer insight into their own health, helping them to remain active (also socially), healthy and independent for longer. Have I exercised enough today? Have I been outdoors enough? Have I had the necessary social contact? Prosthetic X wearers can easily tell by the colours or shape of the prostheses they wear on their body. The project aims to monitor our health preventively so that the elderly age in a healthy and vital way and continue to live at home for as long as possible.
“The playful and poetic approach helps to look at sensitive social issues in a different way.”
Isaac Monté: Prosthetic X is a collaboration between myself and In4Art, an institute for art-driven innovation. The idea for the project arose during a joint exploration of the topic of ageing and the role of technology in it. Ageing is a hot topic. Thanks to medical innovations and changing lifestyles, we are getting older. This raises questions such as where people age, how people age and what it takes to grow old healthy, beautiful, loved and valued. Prosthetic X explores these questions and the role of technology in them in a speculative, experimental manner.
Isaac Monté: Prosthetic X places the user centre stage and ensures empowerment by providing the wearer with an insight into his or her state of health. The project shows how health and well-being can be shaped in our technological age by asking how we can “improve” our bodies with technology and what this can mean for our idea of health, vitality and beauty in the (near) future. It also questions how our perception of beauty and health changes when we “redesign” our faces and hands. Finally, it also combats loneliness by connecting people with shared interests and encouraging social interaction.